Difference between revisions of "KOT:Boomerang"
From ZFGCpedia
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− | ==Usage== | + | ===Usage=== |
Holding the button locks Link's movement, and arrow keys affect his direction. Releasing the button throws the boomerang, which goes in a straight line in the direction you're facing for a bit less than half the screen, then comes back toward you. Enemies are stunned, some weak enemies may take damage. Impact switches (activated by striking) can be activated with the boomerang, and some things hanging from ropes or vines can be cut down. | Holding the button locks Link's movement, and arrow keys affect his direction. Releasing the button throws the boomerang, which goes in a straight line in the direction you're facing for a bit less than half the screen, then comes back toward you. Enemies are stunned, some weak enemies may take damage. Impact switches (activated by striking) can be activated with the boomerang, and some things hanging from ropes or vines can be cut down. | ||
− | + | <noinclude> | |
[[Category:King Of Thieves]] | [[Category:King Of Thieves]] | ||
[[Category:KOT Items]] | [[Category:KOT Items]] | ||
+ | </noinclude> |
Revision as of 19:30, 22 September 2012
Type | Weapon |
---|---|
Obtained | the forest |
Usage
Holding the button locks Link's movement, and arrow keys affect his direction. Releasing the button throws the boomerang, which goes in a straight line in the direction you're facing for a bit less than half the screen, then comes back toward you. Enemies are stunned, some weak enemies may take damage. Impact switches (activated by striking) can be activated with the boomerang, and some things hanging from ropes or vines can be cut down.