Difference between revisions of "Skulltula's Amulet"
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Revision as of 20:14, 30 June 2014
Game Information | |
About The Legend of Zelda: Skulltula's Amulet: | |
Date Released: | {{{release}}} |
Genre: | Adventure |
Developer: | Djipi |
Publisher: | {{{publisher}}} |
ESRB Rating: | Everyone |
Platform(s): | PC |
In the world of fan gaming, there is often an overflow of ripped graphics. Link to the Past and Minish Cap styled games have flooded the gates of the fan gaming world. However, this project is an exception to that! One of the very rare finds out there, Skulltula's Amulet features an entire set of smooth, high definition custom graphics. This is also the first project to be featured that is powered by Clickteam's Multimedia Fusion as opposed to Overmars' Game Maker.
Packed with the custom graphics is also a lush storyline not typically seen in the world of Hyrule and that is what has made this the Featured Project of Quarter 3 2014!
Words From The Developer
1)First of all, holy custom graphics batman! Who makes all these sprites and what made you use custom instead of something like minish cap or link to the past?
Thanks you ! First sorry for my bad english, i'm a french guy ^^ All these sprites are made by me , only by me. I work really hard to make this render and hope graphical will be great for the eyes. I would like to use custom graphics because many zelda fangame use the same tiles (Link to the past and minish cap) and i would like to make my game unique so i decided to take time to make all my game totally custom.
2) 2)This game looks like it follows in the timeline of Ocarina of Time. Now that the Zelda timeline is official, have you tried working it into the timeline or are you just doing your own thing?
hum.... not really Ocarina of Time . At the beginning , i would like to place my game after Wind waker . But my game won"t be in the timeline of official game. So i decided to place the game between Ocarina of time and Link Between the World. Why this two games ? because the end of Ocarina of time is the "end" of Ganondorf and after all , we don't know exactly who is Hilda and why she is the princess of the dark world.
In Skulltula's Amulet we will know why ^^
3)How has the development experience beeen with MMF as compared to with RPG Maker?
First the project was with RPG Maker , i have work many time , many years for the RPG Maker project . The engine was finish but technically i had problem to do some stuff for the game . I had no expérience for others softwares.
After some little project do with MMF2 (Adalric Chronicles , Mr Nutz HD....), i have decided to totally redone Zelda Skulltula's Amulet to make a really good experience for players.
MMF2 can do what i want for my game so i decided to start a new engine, unique for Skulltula's Amulet. I'm really happy with this new software so the RPG Maker version of Skulltula's Amulet is finish.
Screenshots
ZFGC Topic TLOZ:Skulltula's Amulet
TLOZ:SA:[1]