Difference between revisions of "KOT:Hookshot"
From ZFGCpedia
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|img1 = [[File:Hookshot.jpg|200px|frameless]] | |img1 = [[File:Hookshot.jpg|200px|frameless]] | ||
|type = Utility/Weapon | |type = Utility/Weapon | ||
− | |obtained = [[Forest Temple]] | + | |obtained = [[KOT:Forest Temple|Forest Temple]] |
}} | }} | ||
When the hook hits your target, it stuns enemies and removes whatever power ups they might have, destroys some things like pots, latches and pulls in light objects, and drags link toward larger anchored objects. Can drag you across gaps and activate switches if they're close enough and the right type. | When the hook hits your target, it stuns enemies and removes whatever power ups they might have, destroys some things like pots, latches and pulls in light objects, and drags link toward larger anchored objects. Can drag you across gaps and activate switches if they're close enough and the right type. |
Revision as of 15:17, 17 September 2012
Type | Utility/Weapon |
---|---|
Obtained | Forest Temple |
When the hook hits your target, it stuns enemies and removes whatever power ups they might have, destroys some things like pots, latches and pulls in light objects, and drags link toward larger anchored objects. Can drag you across gaps and activate switches if they're close enough and the right type.
Usage
Holding the button locks Link's movement, and arrow keys affect his direction. Release the button, the end extends on a chain.