Difference between revisions of "King Of Thieves"
From ZFGCpedia
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**4.2.1 Quest Status Screen | **4.2.1 Quest Status Screen | ||
**4.3.1 Map Screen | **4.3.1 Map Screen | ||
− | *5.1 Plot | + | <s>*5.1 Plot |
**5.1.1 Prologue | **5.1.1 Prologue | ||
**5.1.2 In Game Intro | **5.1.2 In Game Intro | ||
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**5.1.4 Showdown | **5.1.4 Showdown | ||
**5.1.5 Epilogue | **5.1.5 Epilogue | ||
− | + | *5.2 Dungeon Order</s> | |
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==Dungeon Order== | ==Dungeon Order== | ||
There's no other place to put this. | There's no other place to put this. |
Revision as of 11:21, 18 September 2012
King Of Thieves is a ZFGC community project managed by some people. Someone more knowledgeable about this should finish writing this article.
Specific information can be found either in the main category or in the list of KOT articles.
Document import checklist
Delete this section when everything's checked off
*1.1 Moves and Abilities
- 1.1.1 Combat
- 1.1.2 Thief Abilities
- 1.2 Movement
- 1.2.1 Basic Movement
- 1.2.2 Hiding and Evasive Maneuvers
2.1 The Land of Hyrule2.1.1 Locations and Descriptions2.1.2 Races
- 2.2 Dangers
- 2.2.1 Enemy NPCs
- 2.2.2 Town Threats
- 2.2.3 Bosses
- 2.3 Denizens of Hyrule
*3.1 Primary Weapons
- 3.1.1 Swords and Sword Hierarchy
- 3.2.1 Shields and Shield Hierarchy
- 3.2 Quest Items
- 3.2.1 Usable Items
- 3.2.2 Non-usable Items
- 4.1 Navigation
- 4.1.1 Item Screen
- 4.2.1 Quest Status Screen
- 4.3.1 Map Screen
*5.1 Plot
- 5.1.1 Prologue
- 5.1.2 In Game Intro
- 5.1.3 Suspicion and Betrayal
- 5.1.4 Showdown
- 5.1.5 Epilogue
- 5.2 Dungeon Order
Dungeon Order
There's no other place to put this.
- Hyrule Castle Town/Field
- Deku Swamp
- Kokiri Forest (Forest Temple)
- Zora’s Domain
- River Passage
- Lake Hylia (Lake Hylia Temple)
- Goron Mountain
- Carbon Mines (Earth Temple)
- Valley of Death
- Gerudo Desert (Some Sheikah Themed Dungeon)
- Hyrule Castle (Temple of Time/Celestial Clock)