Difference between revisions of "Zelda Skyward Sword"
From ZFGCpedia
Line 1: | Line 1: | ||
==Save Format== | ==Save Format== | ||
+ | ===Save Header=== | ||
{| class="wikitable sortable" border="1" cellspacing="0" cellpadding="5" align="center" | {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="5" align="center" | ||
! Address | ! Address | ||
Line 21: | Line 22: | ||
| 0x1D | | 0x1D | ||
| Appears to be the size of the header in bytes minus 2 | | Appears to be the size of the header in bytes minus 2 | ||
+ | |} | ||
+ | |||
+ | ===Adventure File=== | ||
+ | The adventure starts after the 0x20(32) byte header and is structured as follows: | ||
+ | {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="5" align="center" | ||
+ | ! Address | ||
+ | ! Size (in bytes) | ||
+ | ! Content | ||
+ | ! Purpose | ||
+ | |- | ||
+ | | 0x0000 | ||
+ | | 0x04 | ||
+ | | Varies | ||
+ | | Holds the current playtime in ticks. | ||
+ | |- | ||
+ | | 0x0004 | ||
+ | | 0x04 | ||
+ | | Varies | ||
+ | | Holds the last save date and time in ticks since 1-1-2000 12AM | ||
|} | |} |
Revision as of 20:18, 4 July 2012
Save Format
Save Header
Address | Size (in bytes) | Content | Purpose |
---|---|---|---|
0x0000 | 0x04 | SOU [E,J,P,K] | Identifies which region the save is from. |
0x0004 | 0x1B | 0x00 | Padding? |
0x001F | 0x01 | 0x1D | Appears to be the size of the header in bytes minus 2 |
Adventure File
The adventure starts after the 0x20(32) byte header and is structured as follows:
Address | Size (in bytes) | Content | Purpose |
---|---|---|---|
0x0000 | 0x04 | Varies | Holds the current playtime in ticks. |
0x0004 | 0x04 | Varies | Holds the last save date and time in ticks since 1-1-2000 12AM |