Zelda Skyward Sword
From ZFGCpedia
Save Format
Save Header
Address | Size (in bytes) | Typical Value | Purpose |
---|---|---|---|
0x0000 | 4 | SOU [E,J,P,K] | Identifies which region the save is from. |
0x0004 | 27 | 0x00 | Padding? |
0x001F | 1 | 0x1D | Appears to be the size of the header in bytes minus 2 |
Adventure File
The adventure starts after the 0x20(32) byte header and is structured as follows:
Address | Size (in bytes) | Typical Value | Purpose |
---|---|---|---|
0x0000 | 4 | Varies | Holds the current playtime in ticks. |
0x0004 | 4 | Varies | Holds the last save date and time in ticks since 1-1-2000 12AM |