The Legend of Zelda - A Link Across Time

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Revision as of 15:04, 25 August 2015 by Miles07 (talk | contribs) (Added to story)

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Game Information
About The Legend of Zelda: A Link Across Time:
Date Released: n/a
Genre: Action/Adventure/RPG
Developer: Miles07
Publisher: n/a
ESRB Rating: Everyone/Teen?
Platform(s): PC?


CONCEPT OUTLINE - WORK IN PROGRESS

Less of an active project, more of a concept - A Link Across Time is a Zelda project of impossible proportions. Made by Miles07.

When the fate of the world is threatened by seemingly detached conflicts in different eras, heroes in each of the ages in question must band together and work in their own periods to prevent catastrophe from wiping out time and space. The one common bond between these heroes is a reincarnating spirit that lives within each of them - the Spirit of the Hero. When this Spirit suddenly gains the power to access some of his past and future lives, he is then able to view a chain of events that would lead to a darkened future for the realm of Hyrule. To prevent that shadowy end, he must travel from age to age to strengthen his avatars and their allies. All the while, the heroes must deal with political intrigue, ancient curses, technological booms and dearths, and a quest of the ages to unite the light and bring hope to the world of Hyrule.

Story

Caution - SPOILERS!

Legends of Old

Hyrule... A mystical land full of history and legend...

Long ago, it is said that the world had been created by three goddesses: Din, Nayru, and Farore. When their work was completed, they created a symbol of their power in the form of three golden triangles, known as the Triforce, at the very point where they left this world to return to their own realm. This location has come to be known as the Sacred Realm, and its treasure was considered very desirable, as it is said that whosoever lays his or her hand upon it would be granted any one wish.

This power became so enticing that demons from another realm broke through the barrier between worlds through a fissure in a vast underground cavern, and began to travel to the surface to secure it. The leader of these monsters was a devil named Demise.

The races of the surface world were in peril. Their guardian, a lesser Goddess named Hylia, outlined a plan to destroy the unbeatable Demise using the Triforce's power, which was inaccessible to deities. She chose from the humans of the world one to be her Chosen Hero, who would lead the charge against the demon flood and protect the Goddess as she lay the groundwork for that plan's fulfillment. It is said that during that seven-day battle, the Chosen Hero slew many demons, and ultimately succumbed to his wounds as the final piece of Hylia's plan was set.

Sending the humans to a settlement, the Goddess lifted the earth from underneath their feet and sent that island heavenward, to await the day of Demise's destruction. Hylia then challenged Demise directly, successfully but temporarily sealing him into the sacred grounds of a temple once dedicated to her. She knew this seal would not last, but ensured that it would remain in force at least until the fulfillment of the plan.

Legends go that more than a thousand years later, two of the skyborn humans, one who was the reincarnation of the Goddess, and the other who possessed the spirit of the Chosen Hero, succeeded in finishing the plan. After obtaining the Triforce, Demise was destroyed, and humans were allowed to return to the surface world once again.

In time, the humans who returned from their heaven-bound island established the first kingdom of their land, known as Hyrule. The Royal Family consisted of those who were descendants of those skyborne heroes. The Hylians began resettling the land and reconnecting with the other tribes of the world, slowly expanding their territory. In time, a few hundred years later, the Temple of Hylia would be refurbished and rededicated as a Temple of Time, a project which progressed slowly despite political intrigue and a new interest in the legends of the Triforce among the many races of the land.

It is uncommonly believed that some interlopers succeeded in piercing the veil to the Sacred Realm and almost obtaining the Triforce, but the light of its guardians and the wrath of the gods had succeeded in banishing these souls into another realm of perpetual twilight, never to be seen again. With that conflict resolved, the legends of the Triforce have quieted down to obscurity, although the Royal Family of Hyrule retains knowledge of these events and of the legend of the Triforce... and of a location to access the Sacred Realm.

A Tour of Peace

It is now several generations later, and the threat of civil war has begun to be whispered throughout the land. In an effort to keep war from breaking out, the princess of Hyrule, Zelda, has opted to initiate a peacekeeping tour to each of the outlying four tribes - the Deku, the Gorons, the Zoras, and the Gerudo - in hopes that this would help bring peace talks into possibility.

Despite the cohort of troops protecting her, as well as her strong and able bodyguard/nursemaid, Imparu, the princess's troupe gets threatened by bandits, which almost succeed in carrying the princess away, were it not for a brave boy and a fairy who step in and rout the rogues. That boy is Link, our young hero! With his fairy Kyri, whom he met in the fields of Hyrule when he was young, the two beat back the foes and earn the gratitude and respect of the soldiers, Impa, and Zelda. Thanking him once more, Zelda then asks Link if he would continue to accompany her on the journey, to which he agrees, and which Imparu finds to be a tactical advantage (to have a "plainclothes" guard accompanying the princess, despite his strange green garbs). Link then sends Kyri to go tell his family that he'll be out for a few days, perhaps, and for them not to worry. Kyri agrees, saying she'll rendezvous with the envoys at the Deku Palace.

The group travels to the Deku Swamp to gain audience with the Deku King, but Link gets separated from the group and finds himself lost Faron Woods. He encounters a young girl by the name of Miredo, one of the Kokiri, which are local forest children under protection of the Great Deku Tree. Miredo tells Link of their plight, that at that moment the great tree was plagued with monsters within, threatening to destroy the guardian. Link helps to clear out the Great Deku Tree, and the great oak returns the favor by helping Link reach the princess's escort once again, which was also lost in the woods. The Deku Tree causes the forest to open a pathway through to the Deku Realm, where the Princess converses with the Deku tribal royalty behind closed doors. Kyri is there waiting for Link, surprised that it took him so long to get there.

Next, they travel to Hebra Mountain, in north Hyrule. The climb is difficult, and made more burdensome when native Gorons accost the group, preventing them from completing their hike, despite their request to meet with their chief. Link manages to find a way past the Goron blockade and into the area around the Goron City, only to be caught by a young Goron named Dagoro. When the young Goron finds his would-be prey friendly, he explains that Chief Darenue would only be approached by anyone considered a "brother" to the Gorons. Dagoro then tells Link that if he wants to be considered a brother, he'd have to follow the Brotherhood Challenge, which consists of navigating through the nearby Goron Mines and obtaining a stone from the deepest cavern. Link ventures to the Mines. After a while, he discovers that he is being followed by Dagoro, who eventually offers his help in getting through the challenge. Upon completion of this challenge, Link presents the stone to nearby Gorons, who allow him to approach the Chief Darenue. After a short exchange of words and a subsequent ceremony, Link is pronounced a "brother" to the Gorons by the chief. Using this as an opportunity, Zelda impresses upon Darenue her mision, who explains that the Gorons' hostility was due to some conflicts with the Zoras of the upper river region, who had accused them of kidnapping someone or other.

With this in mind, the peace tour travels to the Zoras' domain. Arriving at the Zora's home, they encounter an armed platoon of Zora warriors preparing for battle. Demanding to speak to their king, Zelda enters their great hall alone, only to return shortly thereafter with bad news: the Zora are marching to attack the Gorons in retaliation for kidnapping their prince, Tarris, and his yet-unborn sibling, still in its egg. The princess and her group is then met by the Zora Royal Family's butler, Mizael, who was assigned to find the heirs and return them to the Zora Royalty. He is of the personal opinion that the royal children, but is unable to voice this to the king unless he has proof. They then witness a monstrous fish enter their domain, and fight it off. Mizael reveals that the creature was a young spawn that had traveled from upriver, somewhere in the vicinity of Zora's Fountain, which was supposed to be kept empty. The team then goes to the spring to investigate, and Link finds an entrance to an icy cavern, noting the Prince's ring at its entrance. Link and Mizael delve deeper into the cave, and finds the young Prince and his unborn sibling within, after besting another great monster. Upon returning the two to their parents, the Zora issue an apology to the peace team and the Gorons, and the egg hatches - a young female Zora, Laruto, is born before their eyes!

Three of the four tribes have therefore been visited, and the Princess and Link move on towards the Gerudo Desert in the east, to visit the last tribe. Their journey is short, as the Gerudo are quite receptive to the group from central Hyrule. They are brought to the chamber of their king, the only male among them - Ganondorf - who readily accepts the princess's treatise to unite with the kingdom. In truth, Ganondorf desires sanction to move the tribe into the central region, out of the harsh desert region, and wishes to personally surrender his fealty to the King of Hyrule.

As they journey back to the castle with Ganondorf's escorts, he tells them of growing unrest among the Gerudo, with some of them going so far as to breathe out threatenings against him. Sure enough, once the reach the palace, several of the escorts reveal themselves to be separatists, led by one Vitarra, who grabs the young princess and whisks her away deeper into the palace. Ganondorf, enraged but quickly collecting himself, proclaims to the King that he would rescue the princess to show his loyalty, and pursues the traitor. Link follows him out of concern for the princess, and manages to get ahead of Ganondorf due to his small stature and puzzle-solving skills. Eventually, the Gerudo King admits that the young Hylian has admirable qualities, and so Ganondorf officially joins Link's party and helps to find Vitarra and Zelda. After an exchange of heated words, Link and Ganondorf manage to free Zelda from Vitarra's clutches, but she manages to escape wordlessly by jumping off of a tower window.

Zelda seems more shaken than before, mostly due to the unrevealed words that Vitarra has whispered to her while they were separated from the others. But from that day on, she eyed the once-king of the Gerudos suspiciously...