KOT:Cogs

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Cogs are an indicator of progress for the entire game. Major items. Each one does unique things.

Forest/Wind Cog

Forest/Wind Cog
Obtained Forest Temple

Holding the button assigned to the thief bracers charges an attack when not adjacent to a door. When released, Link summons a tornado around him, then shoots it off in the direction he's facing. The tornado blows around and stuns enemies it hits. The tornado can also blow some windmill type switches and put out flames. Using this attack uses up a portion of Link's magic.

Sea Cog

Sea Cog
Obtained Lake Hylia Temple

Holding the button assigned to the thief bracers with this equipped charges an attack when not adjacent to a door. When released, Link releases a concussive wave of water in a radius around him. When it hits enemies, it damages them. It can turn water wheels and nourish plants. Using this attack uses up a portion of Link's magic.

Earth Cog

Earth Cog
Obtained Earth Temple

Holding the button assigned to the thief bracers with this equipped charges an attack when not adjacent to a door. When released, drags smallish rocks from the ground up around Link to form a shield. Pressing the button again deactivates this shield. When used near some walls, the stones will be taken from the wall to form the shield instead of the ground, revealing whatever was behind them.

Link's magic drains for a long as the shield is activated. Link also moves more slowly with the shield.

Shadow Cog

Shadow Cog
Obtained Some Sheikah Themed Dungeon

Holding the button assigned to the thief bracers with this equipped charges an attack when not adjacent to a door. When released, tendrils of dark energy spew from Link's hand. When designated statues are touched with the energy, Link can take control of them. Different types of statues can do different things. When enemies are struck, they are driven mad and attack other enemies. Weak enemies may rather opt to destroy themselves. Using the shadow cog uses a portion of Link's magic.